Tag: point

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  • Session 7

    The weekly game was played last night. The group got through several tough encounters and (barely) survived 2 deadly traps. My dice went through a cold-hot-cold cycle through out the night as well. One constant that has been happenning thus far is the …

  • Session 8

    Another week and another session. This one had some frustrating developments, all due to the dice. More on that later though, along with the session log. *_Updated 3/14:_* _The session was a good one, but early on the dice were not playing nice for …

  • Session 9

    We played Session 9 last night. Some interesting developments occurred but more on that in a few days... Updated 3/23: *_Solenus 22nd, 5231 A.C._* Moving back into the hallway the group discovered a nearby door on the left and another door father …

  • Hiatus

    Due to a few demands on Jim right now, the campaign was put on a two week hiatus. We will be playing Session 10 tonight!

  • Session 10

    It felt good to get behind the wheel again after being off for 2 weeks. Lots of developments from randomness and reinforcement that my dice hate me (or just like my players more)! Session recount will be available in a few days. _Updated 4/11 -_ * …

  • Session 11

    _Played Thursday, April 15th..._ _*Mirus 5th, 5231 AC*_ Inexplicably, the group decided to trek back to the army camp they left the previous day. Flambo, citing his faith, regretted his negligence in looking for any portable forges that an army of …